The Butcher’s Masquerade by Matt Dinniman
My rating: 4 of 5 stars
Attention. Attention. The gates are down. The hunters are loose. Run, Run, Run.
Butcher’s Masquerade
A lush jungle teeming with danger. Savage dinosaurs seeking blood. A fallen princess intent on vengeance. A mysterious, end-of-floor celebration for the top crawlers, dubbed “The Butcher’s Masquerade.”
The sixth floor. The Hunting Grounds.
As the remaining crawlers battle for their lives, a new, terrible threat looms. Outside tourists are finally allowed to enter the game, and they are here and ready to hunt. Among them is Vrah, a famed and veteran hunter, intent on collecting the biggest trophy of her career.
But their prey is far from harmless, and this season they are fighting back.
Dungeon Crawler Carl and Princess Donut return in book five of the acclaimed litrpg series.
Chaos, Hunters, and an Incredible Audiobook

The following ratings are out of 5:
Story/Plot: 📕📗📘📙📔
World building: 🌏🌍🌎🌍🌏
Character development: 😋🙂😁😛
Narrator(s): 🎙🎙🎙🎙🎙
Narration type: Solo Narration
Character Backgrounds and Plot Summary
By the time Carl and Princess Donut reach the sixth floor, The Hunting Grounds, they have already become legends inside the dungeon, but that fame paints an even bigger target on their backs. This floor flips the usual formula by bringing in wealthy alien hunters who treat the crawlers like trophies instead of competitors. Carl quickly realizes survival is not enough anymore. Taking the fight directly to the hunters becomes just as important. Donut continues to prove she is far more than comic relief, balancing sharp humor with surprisingly emotional leadership. Katia remains one of Carl’s most dependable allies, while Mordecai does everything he can to prepare the group for an impossible situation.
The new addition that stood out most to me was Signet. Her determination to get revenge against Queen Imogen gave the story another emotional thread beyond Carl’s own fight. I especially enjoyed watching their goals overlap because it made the conflict feel much bigger than simply surviving another dungeon floor. The escalating confrontations with Vrah, who enters the game specifically hoping to hunt Carl, kept the tension high from beginning to end. Even the quieter moments with Mongo, Prepotente, Miriam Dom, and Quasar helped remind me how attached I have become to this growing cast.
Highlights and Limitations
The Hunting Grounds may be my favorite floor so far because the hunters completely change the power dynamic. Instead of monsters following predictable dungeon rules, Carl has to outsmart opponents with superior technology, experience, and resources. The scenes where the hunters slowly realize they may have underestimated Carl were incredibly satisfying. Rather than charging into every battle, Carl carefully turns the environment against his enemies, making each victory feel earned.
Signet’s pursuit of Queen Imogen added another layer that I did not expect. Her anger never felt one dimensional because the story takes time to show why revenge matters so much to her. The confrontations involving Imogen carried genuine emotional weight instead of feeling like another boss battle.
Princess Donut continues to steal scenes whenever she opens her mouth. Her over the top confidence and constant commentary had me laughing, but she also shows remarkable courage when events become serious. The balance between absurd comedy and genuine heartbreak is something this series consistently gets right.
If I had one small criticism, it would be that the enormous cast occasionally made it difficult to keep track of every subplot during the busiest sections. There are several moving pieces involving different crawler groups, hunters, and political schemes. I never felt completely lost, but I sometimes wished a few story threads had a little more room to breathe before jumping into the next major event.
Narration
Jeff Hays continues to deliver one of the most impressive audiobook performances I have heard. Every major character has a distinct voice, and I never struggled to identify who was speaking, even during chaotic conversations involving several personalities. Carl’s determination, Donut’s dramatic flair, and Mordecai’s exasperated advice all sound completely natural.
The emotional moments hit just as hard as the action because Hays never treats them like interruptions. One scene can have me laughing at Donut’s latest outrageous remark, and minutes later the performance shifts seamlessly into grief, fear, or anger without feeling forced. His ability to juggle comedy, action, and emotion is a huge reason this series works so well in audio.
Final Opinion
The Butcher’s Masquerade raises the stakes in ways I honestly did not think were possible after the previous books. The concept of wealthy hunters invading the dungeon creates some of the most memorable conflicts in the series, and Carl’s refusal to simply play by their rules made me cheer more than once. Signet was an excellent addition, Queen Imogen proved to be a formidable antagonist, and the continued growth of Carl and Donut’s partnership remains the heart of the story.
I finished this audiobook feeling exhausted in the best possible way. There were several moments where I genuinely wondered how anyone was going to survive the next encounter, and the emotional losses hit harder because I had grown so attached to these characters. This series somehow keeps getting bigger without losing sight of the people at its center, and Book 5 left me eager to jump straight into the next installment.
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